Phone:651-335-6865
Email: jeremiah.luebke@live.com
LinkedIn Profile: http://www.linkedin.com/pub/jeremiah-luebke/1b/214/977

Jeremiah Luebke

https://jeremiahluebke.wordpress.com/

TECHNICAL SKILLS

Software: Microsoft office, Adobe PDF, Photoshop, 3D studio max, Multiple Game Engines. (Unity, Unreal, Torque 2d/3d)

Languages/Scripting: Java, C++, HTML, Flash Actionscript, game engine scripting languages.

Project Management: DevTrack, JIRA, DevTest, Microsoft Test Manager.

Databases: SQL

Hardware: PC, Laptops, Tablets, Bluetooth, Routers, Touchscreens, Ethernet/WiFi, Printers.

Industries: Quality Assurance, Game Design and Development, IT support.

Operating Systems: Windows XP, Vista, 7, 8, 10. Ubuntu/Linux

Methodologies: SCRUM, Agile, Waterfall.

SPECIALTIES

  • 5+ years’ experience as QA tester.
  • 3D Studio Max (3ds Max) for modeling low and high poly models for in-game use.
  • Experience using DevTrack and JIRA to submit bugs, cross-check, and regress issues.
  • Understanding of multiple game engines such as UDK, Unity, and Cryengine, Torque 2D and Torque 3D.
  • Great attention to detail, especially the little things.
  • Always curious and willing to learn, always striving to find the best solution to a problem.
  • Experience with Adobe Photoshop, Flash, and Illustrator.
  • Ability to develop quality mock-ups and prototypes to communicate ideas for UI design using Photoshop.
  • Designed and implemented game UI using game engine scripting languages.
  • Able to create textures for models using Photoshop.
  • Some experience programming with Java, C++, ActionScript, and game scripting languages.

EDUCATION

  • Brown College, Mendota Heights, MN
    • B.S. Game Design & Development – May 2010

EMPLOYMENT HISTORY

DENNY’S 5TH AVE BAKERY – Bloomington, MN

Delivery Driver

SMAAASH USA ENTERTAINMENT PVT. LTD. – Bloomington, MN Dec 2016 – Nov 2017

Game Operator

  • Game operator of various VR and Interactive games.

ACTIVISION – Eden Prarie, MN March 2011 – Dec 2016

QA Tester

  • Functional testing of different games on multiple platforms.
  • Testing of usability/playability, and for hardware/software compatibility for each title.

Titles worked on Include:

  • Call of Duty: Infinite Warfare (Xbox One, PS4, PC)
  • Call of Duty Black Ops III (Xbox 360, PS3, PS4, Xbox One, PC)
  • Call of Duty: Advanced Warfare (PS3, X360, PS4, Xbox One, PC)
  • Deadpool (PS3, X360)
  • The Walking Dead (PS3, X360)
  • Cabela’s Dangerous Hunts 2012 (PS3, X360)
  • Transformers: Prime – The Game (Nintendo DS, Nintendo 3DS, Wii)
  • Nascar 2012: Inside Line (PS3, X360)
  • Transformers: Fall of Cybertron (PS3, X360, PC)
  • MIB 3: Alien Crisis. (PS3, X360, Wii)
  • Transformers: Dark of the Moon (PS3, X360, Wii)
  • DreamWorks SuperStar Kartz. (PS3, X360, Wii)

LIFETOUCH – Eden Prairie, MN March 2015 – May 2015

QA Analyst

  • Functional testing of Camera hardware. -Software testing using JIRA on Photography software for use in schools.

SECONDARY SOLUTIONS INC. – South St. Paul, MN Aug 2010 – Jan 2011

Laborer

  • Manufacture mechanical products for government and medical contracts.
  • Paint and assemble products for customers.

CAMPAIGNERS, Twin Cities, MN April 2010 – June 2010

Video Game Demonstrator

  • Demonstrate video game products to customers at various Best Buy locations throughout twin cities.

ARCHON GAMES March 2010 – May 2010

Game Designer

  • Designing gameplay mechanics and levels for Techno Wizard