Here are some videos of animations, audio as well as some models and renders. Basically the things I don’t get to do often I have a crack at here.
Desert Scene
The Scene below was done entirely in 3ds max, I had used parts of a tutorial for the particle systems and how to use them. As you can see there are many different types and sizes of rocks in the shot and instead of placing those by hand which would have been a major pain, instead I used what is called a particle system to have the computer automatically place and randomized each and every pebble and stone based off of certain parameters I set. Now the result speaks for itself, I used a simple lighting setup and rendered it off using 3ds max’s default renderer. The movie is just a simple fly through with some motion blur going on.
Here is the link to the tutorial I followed.
http://www.3dworldmag.com/page/3dworld?entry=tutorial_badlands_part_one
Rubbish
Rubbish is a 3D tower defense game where you are playing as an 12-year-old kid whose imagination has taken hold and all of the things that happen in the game are from that. So the aliens invade and start shooting green beams at piles of trash bringing them to life. As the kid it is your job to build a giant death ray to destroy the mother ship all while building towers to keep the enemies from reaching your death ray. This game was a group project where I was the design lead and my responsibilities where, building the level, getting all the assets the group made into the game, I was also in charge of UI design but there were others who also contributed to the end result.
FIZZEX
FIZZEX is my first attempt at building a 2D game using Torque Game Builder. The objective of the game is to shoot the giant walking symbol until it dies. But what makes this difficult is all of the objects flying around hitting you as well as the shapes that attack you. Now you don’t die on first contact but rather its a random number of hits taken between 10-20
30 Second Animation
This is a 30 second animation final that I had to do for a class. It’s basically a chase scene with Lego’s mixed with the real world.





Wow! Thank you for taking the time on this post. I like it a lot. You have done some great work. I am just starting out trying to design my own video game. I downloaded the 3d Max trial and am going to give it a shot.